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Devlog
The Next Project - WaxHeart
April 03, 2023
by
Michael Wolf
1
Hi everyone! This is Michael Wolf - the game director of HUSK . I’m happy to see that so many people are still discovering and enjoying this game after 2 years! If you’re a fan of HUSK , you might...
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Thanks for the Support!
February 02, 2021
by
Michael Wolf
4
The team and I just want to send out a special thanks to everyone who has been supporting us through donations, feedback, and sharing the game on social media! We never expected HUSK to get as popular...
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The Art of Husk: Blending 2D & 3D.
January 25, 2021
by
Michael Wolf
2
A few people have been asking about Husk's unique blend of 2D and 3D art - Where did the idea com from? Why did you make it that way? Why not put those details in the 3D world? I'll be attempting to a...
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Windows Version Issue
January 23, 2021
by
Michael Wolf
1
It has just come to our attention that there's been two versions of the game in the Windows folder during the last few releases, resulting in some people playing an older version of the game. This has...
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Hotfix for v0.2.0-b
January 22, 2021
by
Michael Wolf
2
(This was meant to be posted yesterday, 1/21/21) Fixed some significant issues that fell through the cracks of last night's update: (Windows) Fixed dagger image during final sequence. (Mac) Fixed edge...
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v0.2.0-b Update
January 20, 2021
by
Michael Wolf
1
With all the attention we've been getting this week, we've decided to pick up the project again and push out another update! Thank you everyone for your amazing support, kind words, and playthrough vi...
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Done... For Now.
November 14, 2020
by
Michael Wolf
Spooky season is over, and following our last update, we will no longer be working on Husk . This has been a really fun "Game Jam+" project for all of us, and we'd like to thank everyone who played...
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v0.1.2-b Update
November 09, 2020
by
Michael Wolf
Update includes the following changes and fixes: Fixed text on various investigation cards. Improved UI and monster audio FX. Fixed bug where flashlight was ineffective at short range. Fixed inventory...
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Branding Update & Future Plans
October 28, 2020
by
Michael Wolf
Hey guys! First off - thanks to everyone who has played the game so far. We're loving the feedback! In an effort to improve the games visibility, we've rebranded Husk with a spiffy new logo and cover...
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0.1.1-b Release
October 27, 2020
by
Michael Wolf
Beta v0.1.1 Mac support! Improved monster animations Minor bug fixes...
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