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Scared of big spider
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Oh my, it looks like you experienced a bug with the inventory, which lets you re-read the notes. Sorry about that!

It'll be fixed in the next update!

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Michael and Team,

This game nails atmospherics and subtlety. No lie, I was basically in a constant state of alert (and still got surprised a couple of times.)

My only ask/idea, if you were to make any changes, would be to scale up the amount of time you need to keep the flashlight on the creature based on the number of encounters you have with it.

Still a great showing for a jam-turned-beta game - awesome work all!

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Wow, thanks!
That's excellent feedback. I'm thinking that we'll definitely want to create a time window where you need to keep the light on the monster, and we should at least look into adding some sort of threat escalation mechanic.

After watching through your video, I think we should probably add some better environmental hints for the you-know-what. We don't want people to have to run around like you did!

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😁 yeah, I'm fairly oblivious. Appreciate you taking the time to respond!

Haha, don't blame yourself - I believe good game design clearly presents everything the player needs, as they need it.

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hi, big thx for the game. greetings from rosti 😀

Thanks for playing!

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Hello, I played this game and I really enjoyed it, the environment, sound effects were all pretty good, I liked the monster mechanic it was neat, also I really like the way we read the notes and opening drawers its a very nice detail, I liked it, great work :)

We're glad you liked it!

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good creepy

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Wow! Thanks for the video!

I noticed a low frame rate issue, which we never encountered during testing.

Could that be your recording software? Or was our game running slow? If it's running slow, would you mind sharing your specs so we could troubleshoot the issue?

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think software ...but think you make options set graphic :P

We'll see what we can do!

Viewing most recent comments 132 to 136 of 136 · Previous page · First page