WaxHeart Demo - Update (OSX - v0.0.193)
WaxHeart (GDC Demo) » Devlog
Hey all!
We’ve added our improvements from v0.0.192 to Mac, and made some minor optimizations!
- Fine-tuned default camera sensitivity, to make it feel less “wonky” to some players.
- Added fog barrier to the hill in the tundra, to prevent cases where players accidentally skip the first lantern and become stuck.
- Fixed some minor rendering issues on OSX.
While it’s not officially supported yet, this build should also work well on Linux, using the right emulation tools. The Windows build can also work on Linux using Wine, though we’ve noticed some significant performance and rendering issues during the limited testing we’ve been able to do.
We hope to support Linux for our Full Demo, which we plan to release on both Steam and Itch by the end of May.
Thank you for the support so far!
Michael Wolf, Game Director
Files
waxheart-gdc-demo-2023-mac-dev.zip 1.2 GB
Version 0.0.193 Apr 07, 2023
Get WaxHeart (GDC Demo)
WaxHeart (GDC Demo)
A journey through a dark world of wax & ichor.
Status | In development |
Author | Michael Wolf |
Genre | Adventure, Puzzle |
Tags | 3D, 3D Platformer, Atmospheric, Dark, Horror, Puzzle-Platformer, Short, Singleplayer, Third Person |
Languages | English |
Accessibility | Interactive tutorial, Textless |
More posts
- Steam Demo LaunchJun 17, 2023
- Looking For Playtesters!May 29, 2023
- Windows 64-bit FixApr 24, 2023
- WaxHeart - "Ichor Horror" Sneak PeekApr 13, 2023
- WaxHeart Demo - Update (v0.0.192)Apr 05, 2023
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