Little Treasures
A downloadable game for Windows and macOS
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[Submission for Global Game Jam 2021: "Lost & Found"]
Note For My Followers
At the time of release, this product does not meet my normal standards of quality. There a lot of issues with it - but nonetheless, I'm with happy what my team was able to accomplish given the time frame.
Play as a crow with an eye for all things shiny help an old lady find her long lost treasures. Hop, flap, and glide your way through the world in search of precious mementos.
Check out our OST, by Seth Leue!
Credits
- Michael Wolf (@MichaelWolf95) - Game Design/Production/Engineering
- Joel Lee (Linkedin) - Engineering/Design
- Zaire Wilson (Linkedin) - Programming
- Eric Franco (@franc0o__) - Design/Programming/Writing
- Joshua W. Baltazar (@Monstro_damus) - Writing/Production
- Kei Matsuo (@nightsharkss) - Audio/Design
- Seth Leue - Audio/Design
- Yann Joslin (Linkedin) - Programming/Audio
- Sarah Cho (@picklechippy) - Art
- Ashley Alicea (@avashly) Technical Art/In-editor Development
Asset Credits
Status | In development |
Platforms | Windows, macOS |
Authors | Michael Wolf, Jonch_Baklava |
Genre | Puzzle, Adventure, Platformer |
Tags | Animals, Flight, Flying, Low-poly, Music, Puzzle-Platformer, Singleplayer |
Download
Download NowName your own price
Click download now to get access to the following files:
GGJ_2021_LittleTreasures_Windows.zip 111 MB
GGJ_2021_Little_Treasures_Mac.zip 127 MB
Comments
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It is a cute, casual, and inoffensive little game; the only issue I had was learning how to fly properly. I had fun playing Little Treasures and love the illustrations.
This is the 2nd game that you've submitted for the Global Game Jam and this is the 2nd game that I've played with your name attached to it!
I started following you immediately after experiencing the terror that was HUSK. I like that you are willing to diversify and challenge yourself by delving into other topics and designs that don't explicitly follow the scary horror template, as horror seems to be a very easy routine to fall into.
Oh wow! Thanks!
I honestly didn't expect anyone to make a video about this one. It's pretty unfinished, and doesn't meet the quality standards I normally go for. (There's no tutorial, you can clip out the map and get soft-locked, etc.)
That said, I'm happy with what the team was able to make given the time frame - we all learned a lot of new things!
I think it's an "uncut gem" right now, and I'd like to pick it up again at some point.