A game made in 48 hours for LCAD Game Dev Club's smol jam 2022

Level Designer: Parker Charles
Environment and Technical Artist: Hikari Oishi
Environment Artist: Enya Oreshkin
Engineer: Michael Wolf
2D Artist: Heather Wright

StatusReleased
PlatformsHTML5
Rating
Rated 3.7 out of 5 stars
(3 total ratings)
AuthorsMichael Wolf, lefthandedheather, Parkachu0, Enya, Hikari

Comments

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(+2)

🅱️

(1 edit) (+3)

It broke at some point (on rocky level). Character sprite appeared as dark polygon and now it does not react on input

(+1)

Ah that's intentional, it means that the character landed under a block piece when the scene was turned! Thank you for the feedback and for playing!!

(+5)

Amazing!

(+1)

Thank you for playing!! :D

(+5)

Really cool concept for a game, I enjoyed it. It was a bit confusing at first with where I was allowed to move but I eventually figured it out. Also I feel like an option to move the box using the arrow keys or something would be really nice. But yeah for a game made in 48 hours it's very enjoyable.

(+2)

Thanks for playing! :D

(+3)

Thank you for playing!! :D