Lambyrinth
A game made in 48 hours for LCAD Game Dev Club's smol jam 2022
Level Designer: Parker Charles
Environment and Technical Artist: Hikari Oishi
Environment Artist: Enya Oreshkin
Engineer: Michael Wolf
2D Artist: Heather Wright
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Authors | Michael Wolf, lefthandedheather, Parkachu0, Enya, Hikari |
Comments
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It broke at some point (on rocky level). Character sprite appeared as dark polygon and now it does not react on input
Ah that's intentional, it means that the character landed under a block piece when the scene was turned! Thank you for the feedback and for playing!!
Amazing!
Thank you for playing!! :D
Really cool concept for a game, I enjoyed it. It was a bit confusing at first with where I was allowed to move but I eventually figured it out. Also I feel like an option to move the box using the arrow keys or something would be really nice. But yeah for a game made in 48 hours it's very enjoyable.
Thanks for playing! :D
Thank you for playing!! :D